The Designer's Guide to Low Jitter Oscillators emphasizes jitter for time domain applications so that there is not a need to translate from frequency domain. This provides a more direct path to the results for designing in an application area where performance is specified in the time domain. The book includes classification of oscillator types and an exhaustive guide to existing research literature which allows designers to find appropriate publications for more detailed design guidance. It also includes classification of measurement techniques to help designers understand how the eventual performance of circuit design is verified. This book contains a CD-ROM with MATLAB examples of design optimization, system level behavioral simulation, and intuitive presentation of probability background.
The Designer's Guide to Low Jitter Oscillators is a companion to The Designera (TM)s Guide to High Purity Oscillators by Hegazi, Rael, and Abidi. This book is for practicing designers with BS or MS degrees and researchers working in fields where noise requirements are specified in the time domain.
A recent technological advance is the art of designing circuits to test themselves, referred to as a Built-In Self-Test (BIST). This idea was first proposed around 1980 and has grown to become one of the most important testing techniques at the current time, as well as for the future. This book is written from a designer's perspective and describes the major BIST approaches that have been proposed and implemented since 1980, along with their advantages and limitations. The BIST approaches include the Built-In Logic Block Observer, pseudo-exhaustive BIST techniques, Circular BIST, scan-based BIST, BIST for regular structures, BIST for FPGAs and CPLDs, mixed-signal BIST, and the integration of BIST with concurrent fault detection techniques for on-line testing. Particular attention is paid to system-level use of BIST in order to maximize the benefits of BIST through reduced testing time and cost as well as high diagnostic resolution. The author spent 15 years as a designer at Bell Labs where he designed over 20 production VLSI devices and 3 production circuit boards. Sixteen of the VLSI devices contained BIST of various types for regular structures and general sequential logic, including the first BIST for Random Access Memories (RAMs), the first completely self-testing integrated circuit, and the first BIST for mixed-signal systems at Bell Labs. He has spent the past 10 years in academia where his research and development continues to focus on BIST, including the first BIST for FPGAs and CPLDs along with continued work in the area of BIST for general sequential logic and mixed-signal systems. He holds 10 US patents (with 5 more pending) for various types of BIST approaches. Therefore, the author brings a unique blend of knowledge and experience to this practical guide for designers, test engineers, product engineers, system diagnosticians, and managers.
Hand Drawing for Designers: A Visual Guide for Drawing Fundamentals approaches the act of drawing as a communication tool that students will carry forth in the design firm. It also addresses why hand drawing is valued within design firms for conceptual design, design development, and client presentations. The progression of methods and concepts builds from an introduction to drawing methods and drawing rationale through two-dimensional drawing techniques, three-dimensional drawing techniques, and presentation drawings. Designed to strengthen a student's understanding of visual representation and technical drawing by visually teaching, this text provides students with the skills to translate three-dimensional ideas into two-dimensional drawings that effectively communicate their design concept. Despite the increased reliance on digital media, hand drawing remains a powerful tool in conceptual design presentations because it emphasizes the large idea by leaving fine details to the client's imagination. Features: -- Progressive introduction of concepts (chapters build on previous chapters), step-by-step drawing instructions, and visual examples -- Presents the concept of entourage by exploring different hand and digital based techniques to add people, furniture and landscape elements to drawings, with an emphasis on the scale of the drawing and the quantity of entourage -- Includes techniques using printed SketchUp models as a tool to generate hand drawn and hand drafted perspectives -- Demonstrates how to digitally render hand drawings, sketches, and diagrams in Adobe Photoshop and Adobe Illustrator -- CD-Rom provides digital example files in Photoshop, Illustrator and SketchUp format -- Instructor's Guide includes course outlines, additional assignments and how to use the text in a variety of courses
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